Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
|
Y
|
Z
A
A (atribút keys)
ALT (atribút keymods)
AMPERSAND (atribút keys)
angle_to() (metóda Actor)
animate() (zabudovaná funkcia)
Animation (zabudovaná trieda)
ASTERISK (atribút keys)
AT (atribút keys)
B
B (atribút keys)
BACKQUOTE (atribút keys)
BACKSLASH (atribút keys)
BACKSPACE (atribút keys)
blit() (metóda Screen)
BREAK (atribút keys)
C
C (atribút keys)
CAPS (atribút keymods)
CAPSLOCK (atribút keys)
CARET (atribút keys)
circle() (metóda Screen.draw)
CLEAR (atribút keys)
clear() (metóda Screen)
Clock (zabudovaná trieda)
COLON (atribút keys)
COMMA (atribút keys)
CTRL (atribút keymods)
D
D (atribút keys)
DELETE (atribút keys)
distance_to() (metóda Actor)
DOLLAR (atribút keys)
DOWN (atribút keys)
draw() (zabudovaná funkcia)
E
E (atribút keys)
END (atribút keys)
EQUALS (atribút keys)
ESCAPE (atribút keys)
EURO (atribút keys)
EXCLAIM (atribút keys)
F
F (atribút keys)
F1 (atribút keys)
F10 (atribút keys)
F11 (atribút keys)
F12 (atribút keys)
F13 (atribút keys)
F14 (atribút keys)
F15 (atribút keys)
F2 (atribút keys)
F3 (atribút keys)
F4 (atribút keys)
F5 (atribút keys)
F6 (atribút keys)
F7 (atribút keys)
F8 (atribút keys)
F9 (atribút keys)
fill() (metóda Screen)
filled_circle() (metóda Screen.draw)
filled_rect() (metóda Screen.draw)
G
G (atribút keys)
get_height() (metóda Surface)
get_length() (metóda Sound)
get_rect() (metóda Surface)
get_size() (metóda Surface)
get_width() (metóda Surface)
GREATER (atribút keys)
H
H (atribút keys)
HASH (atribút keys)
HELP (atribút keys)
HOME (atribút keys)
I
I (atribút keys)
INSERT (atribút keys)
J
J (atribút keys)
K
K (atribút keys)
K_0 (atribút keys)
K_1 (atribút keys)
K_2 (atribút keys)
K_3 (atribút keys)
K_4 (atribút keys)
K_5 (atribút keys)
K_6 (atribút keys)
K_7 (atribút keys)
K_8 (atribút keys)
K_9 (atribút keys)
keymods (zabudovaná trieda)
keys (zabudovaná trieda)
KP0 (atribút keys)
KP1 (atribút keys)
KP2 (atribút keys)
KP3 (atribút keys)
KP4 (atribút keys)
KP5 (atribút keys)
KP6 (atribút keys)
KP7 (atribút keys)
KP8 (atribút keys)
KP9 (atribút keys)
KP_DIVIDE (atribút keys)
KP_ENTER (atribút keys)
KP_EQUALS (atribút keys)
KP_MINUS (atribút keys)
KP_MULTIPLY (atribút keys)
KP_PERIOD (atribút keys)
KP_PLUS (atribút keys)
L
L (atribút keys)
LALT (atribút keymods)
(atribút keys)
LAST (atribút keys)
LCTRL (atribút keymods)
(atribút keys)
LEFT (atribút keys)
(atribút mouse)
LEFTBRACKET (atribút keys)
LEFTPAREN (atribút keys)
LESS (atribút keys)
line() (metóda Screen.draw)
LMETA (atribút keymods)
(atribút keys)
LSHIFT (atribút keymods)
(atribút keys)
LSUPER (atribút keys)
M
M (atribút keys)
MENU (atribút keys)
META (atribút keymods)
MIDDLE (atribút mouse)
MINUS (atribút keys)
MODE (atribút keymods)
(atribút keys)
mouse (zabudovaná trieda)
music.fadeout() (zabudovaná funkcia)
music.get_volume() (zabudovaná funkcia)
music.is_playing() (zabudovaná funkcia)
music.pause() (zabudovaná funkcia)
music.play() (zabudovaná funkcia)
music.play_once() (zabudovaná funkcia)
music.queue() (zabudovaná funkcia)
music.set_volume() (zabudovaná funkcia)
music.stop() (zabudovaná funkcia)
music.unpause() (zabudovaná funkcia)
N
N (atribút keys)
NUM (atribút keymods)
NUMLOCK (atribút keys)
O
O (atribút keys)
on_finished (atribút Animation)
on_key_down() (zabudovaná funkcia)
on_key_up() (zabudovaná funkcia)
on_mouse_down() (zabudovaná funkcia)
on_mouse_move() (zabudovaná funkcia)
on_mouse_up() (zabudovaná funkcia)
on_music_end() (zabudovaná funkcia)
P
P (atribút keys)
PAGEDOWN (atribút keys)
PAGEUP (atribút keys)
PAUSE (atribút keys)
PERIOD (atribút keys)
play() (metóda Sound)
,
[1]
PLUS (atribút keys)
POWER (atribút keys)
PRINT (atribút keys)
Q
Q (atribút keys)
QUESTION (atribút keys)
QUOTE (atribút keys)
QUOTEDBL (atribút keys)
R
R (atribút keys)
RALT (atribút keymods)
(atribút keys)
RCTRL (atribút keymods)
(atribút keys)
rect() (metóda Screen.draw)
RETURN (atribút keys)
RIGHT (atribút keys)
(atribút mouse)
RIGHTBRACKET (atribút keys)
RIGHTPAREN (atribút keys)
RMETA (atribút keymods)
(atribút keys)
RSHIFT (atribút keymods)
(atribút keys)
RSUPER (atribút keys)
running (atribút Animation)
S
S (atribút keys)
schedule() (metóda Clock)
schedule_interval() (metóda Clock)
schedule_unique() (metóda Clock)
Screen (zabudovaná trieda)
SCROLLOCK (atribút keys)
SEMICOLON (atribút keys)
SHIFT (atribút keymods)
SLASH (atribút keys)
Sound (zabudovaná trieda)
SPACE (atribút keys)
stop() (metóda Animation)
(metóda Sound)
surface (atribút Screen)
Surface (zabudovaná trieda)
SYSREQ (atribút keys)
T
T (atribút keys)
TAB (atribút keys)
text() (metóda Screen.draw)
textbox() (metóda Screen.draw)
tone.create() (zabudovaná funkcia)
tone.play() (zabudovaná funkcia)
U
U (atribút keys)
UNDERSCORE (atribút keys)
unschedule() (metóda Clock)
UP (atribút keys)
update() (zabudovaná funkcia)
V
V (atribút keys)
W
W (atribút keys)
WHEEL_DOWN (atribút mouse)
WHEEL_UP (atribút mouse)
X
X (atribút keys)
Y
Y (atribút keys)
Z
Z (atribút keys)
Pygame Zero
Navigácia
Úvod do Pygame Zero
Prechod z nástroja Scratch
Event Hooks
Zabudované objekty
Inštalácia knižnice Pygame Zero
Using the REPL (Read-Evaluate-Print Loop)
Running Pygame Zero in IDLE and other IDEs
Other libraries like Pygame Zero
Changelog
Laptop Stickers
Roadmap
Principles of Pygame Zero
Contributing to Pygame Zero
Related Topics
Documentation overview
Rýchle hľadanie